Animation is basically
an optical illusion, the illusion of movement created by the frame by frame
movement of an image, caused by a phenomenon called persistence of vision.
2D drawn animation –
Frames drawn by hand and photographed, this is liberating as it is pure
movement, and doesn’t have to have characters or tell a story
2D cel animation – The
background stays the same and things in the foreground move around
Cut-out animation –
Paper is cut out and moved for each frame
Stop-motion animation
– uses 3D objects and photographs them for each frame
Pixilation – real-life
situations photographed frame-by-frame, it’s named after a Victorian
photographer who pretended he could film pixies
3D CGI –
Computer-generated frames
Other – Sand on a
glass plate, paint on glass, scratching onto film negatives, time lapse, mixed
mediums.
We then started our
own animation, with a self portrait morphing in any way we wanted to an object
of our choice, into the next person’s self portrait, drawing around 40 frames
to make a 5-second animation, so that the all link in together.
Research: the
Phenakistoscope (1872), the Zoetrope (1867), Erica Russell (Feet of Song), Jan
Svankmajer, Blu (graffiti artist, Muto), Smith & Faulkes
No comments:
Post a Comment